Workshop
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AI at play
5 May 2026, start time 18.00 - 20.00
BUP - Biblioteca Universitaria Povo, Sala Omerti
Free – Registration required
Organizer: BUP e Dipartimento di Matematica in collaborazione con Ludimus, MUSE e FabLab
Target audience: General public, University community
Registration link: Modulo di prenotazione
Registration deadline:
Referent: Sonia Stenico e Valentina Fasolino
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In pure strategic board games with no random elements, the number of possible configurations grows rapidly, requiring a complicated and careful search for the optimal move. Games with high complexity offer an interesting playground for strategic thinking and AI developments. Alessandro Pini (Ludimus & master student, Dept. of Information Engineering and Computer Science) will help us to see how games like Go and Quoridor have been analyzed by AI.
Games to play: Quoridor, Hive.